Physics – Chapter 2: Kinematics (JEE)
1. What is Kinematics?
Kinematics is the branch of physics that deals with the **description of motion**
without considering the forces causing the motion.
Kinematics answers **how an object moves**, not **why it moves**.
2. Rest and Motion
An object is said to be at rest or in motion **relative to a reference frame**.
There is no absolute rest or absolute motion.
3. Point Object
An object is treated as a point object when its size is negligible
compared to the distance travelled.
4. Scalar and Vector Quantities
| Scalar | Vector |
|---|---|
| Magnitude only | Magnitude + direction |
| Distance, Speed | Displacement, Velocity |
5. Distance and Displacement
Distance: Total path length (scalar)
Displacement: Shortest distance from initial to final position (vector)
Displacement: Shortest distance from initial to final position (vector)
Magnitude of displacement ≤ distance
6. Speed
Speed = $\dfrac{\text{Distance}}{\text{Time}}$
- Average speed
- Instantaneous speed
7. Velocity
Velocity = $\dfrac{\text{Displacement}}{\text{Time}}$
Velocity can be positive, negative, or zero.
8. Acceleration
Acceleration = $\dfrac{\Delta \text{Velocity}}{\Delta \text{Time}}$
- Uniform acceleration
- Non-uniform acceleration
9. Equations of Motion (Uniform Acceleration)
$v = u + at$
$s = ut + \dfrac{1}{2}at^2$
$v^2 = u^2 + 2as$
10. Graphical Representation of Motion
| Graph | Slope / Area Meaning |
|---|---|
| Position–Time | Slope = Velocity |
| Velocity–Time | Slope = Acceleration |
| Velocity–Time | Area = Displacement |
11. Motion Under Gravity
Acceleration due to gravity:
$g = 9.8\ \text{m/s}^2$
For upward motion, take $a = -g$
12. Free Fall
Motion under gravity only, no other force acting.
$v = gt,\quad s = \dfrac{1}{2}gt^2$
13. Relative Velocity
$\vec{v}_{A/B} = \vec{v}_A - \vec{v}_B$
Very important for river-boat and train problems.
14. Motion in One Dimension
Motion along a straight line (x-axis or y-axis).
15. Motion in Two Dimensions
Motion in a plane, resolved into x and y components.
16. Projectile Motion
Time of flight: $T = \dfrac{2u\sin\theta}{g}$
Range: $R = \dfrac{u^2\sin2\theta}{g}$
Maximum height: $H = \dfrac{u^2\sin^2\theta}{2g}$
17. Horizontal Projectile
Initial velocity has only horizontal component.
18. Special Cases of Projectile
- Maximum range at $45^\circ$
- Complementary angles give same range
19. Common JEE Mistakes
- Mixing distance and displacement
- Wrong sign of acceleration
- Forgetting vector nature of velocity
- Incorrect graph interpretation
20. Final Revision Checklist
You have mastered Kinematics if you can:
- Apply equations correctly
- Interpret graphs accurately
- Solve projectile motion confidently
- Handle relative velocity problems