11. Light: Shadows and Reflections​

Chapter 11 — Light: Shadows and Reflections

Simple, clear, and mobile-friendly notes with visuals in mind ✨

1) 20 Most Important Words (With Simple Hindi Meanings)

#WordMeaning in Hindi (सरल)
1Lightप्रकाश — जो हमें चीज़ें दिखाता है।
2Luminous objectदीप्त वस्तु — जो अपना प्रकाश देती है (जैसे सूर्य, तारा)।
3Non-luminous objectअदीप्त वस्तु — जो स्वयं नहीं चमकती, दूसरे के प्रकाश से दिखती है (जैसे चाँद)।
4Natural sourceप्राकृतिक प्रकाश स्त्रोत — सूर्य, तारे, बिजली चमकना आदि।
5Artificial sourceकृत्रिम प्रकाश स्त्रोत — बल्ब, ट्यूबलाइट, LED, मोमबत्ती।
6Straight-line propagationप्रकाश का सीधा चलना — प्रकाश सीधी रेखा में चलता है।
7Transparentपारदर्शी — जिससे प्रकाश लगभग पूरा निकल जाता है (काँच)।
8Translucentअर्धपारदर्शी — जिससे प्रकाश कुछ-कुछ निकलता है (ट्रेसिंग पेपर)।
9Opaqueअपारदर्शी — जिससे प्रकाश नहीं निकलता (गत्ता, लकड़ी)।
10Shadowछाया — जहाँ प्रकाश नहीं पहुँचता, वहाँ बना गहरा भाग।
11Screenपर्दा/स्क्रीन — जिस सतह पर छाया/प्रकाश दिखे।
12Reflectionपरावर्तन — दर्पण/चमकीली सतह से प्रकाश की दिशा बदलना।
13Plane mirrorसमतल दर्पण — सपाट शीशा।
14Imageप्रतिबिंब — दर्पण/उपकरण में दिखाई देने वाली आकृति।
15Erectसीधा — उल्टा नहीं; ऊपर-नीचे जैसा है वैसा।
16Lateral inversionपार्श्व उलटाव — दर्पण में दायाँ-बायाँ बदल जाना।
17Virtual imageआभासी प्रतिबिंब — जिसे स्क्रीन पर पकड़ नहीं सकते (समतल दर्पण में)।
18Pinhole cameraसूई-छिद्र कैमरा — छोटे छेद से उल्टा चित्र बनाता है।
19Periscopeपरास्कोप — दो दर्पणों से छिपी चीज़ें देखने का साधन।
20Kaleidoscopeकैलीडोस्कोप — तीन दर्पणों से सुंदर पैटर्न दिखाने वाला यंत्र।

2) Detailed Notes — Complete Coverage of the Chapter

11.1 Sources of Light

  • Luminous — emit their own light: Sun, stars, lightning, fire, fireflies.
  • Non-luminous — seen by reflected light: Moon reflects sunlight.
  • Artificial — candles, oil lamps, bulbs, tube lights, LED (use less power, brighter, last longer; dispose/recycle properly).

11.2 Light Travels in a Straight Line

  • Matchbox-holes activity: light spot appears only when holes are in one straight line → light moves straight.
  • Pipe activity: candle flame seen through a straight pipe, not a bent one → straight-line path.
  • In higher classes you’ll learn special cases where light seems to bend (e.g., refraction, scattering).

11.3 Transparent, Translucent & Opaque

  • Transparent: allow almost all light (glass, clear water) → object seen clearly.
  • Translucent: allow some light (butter paper, tracing sheet) → object looks blur.
  • Opaque: block light (wood, cardboard) → object behind not seen.
  • Shining a beam through a beaker with a drop of milk makes the straight path visible.

11.4 Shadow Formation

  • Shadow appears when an object blocks light on a screen (wall, floor, card).
  • Needs three things: light source + object (preferably opaque) + screen.
  • Shade & size:
    • Opaque → dark shadow; Translucent → light (faint) shadow; some Transparent → very faint.
    • Object closer to sourcelarger, blurrier shadow.
    • Object closer to screensmaller, sharper shadow.
    • Colour of object doesn’t change the shadow’s colour.
    • Multiple sources can give multiple shadows.

11.5 Reflection of Light

  • Shiny surfaces (polished steel, mirror) change the direction of light → this is reflection.
  • Redirect sunlight/torch beam with a plane mirror to create a bright spot on another wall.
  • Light still travels in straight lines before and after reflection.

11.6 Images in a Plane Mirror

  • Image properties: same size as object, erect (not upside down), virtual (cannot be captured on screen).
  • Distance: Image is as far behind the mirror as the object is in front.
  • Lateral inversion: left and right appear swapped (AMBULANCE is written reversed on ambulances).

11.7 Pinhole Camera

  • A tiny hole lets straight light rays form an image on a screen.
  • Image is real & inverted (upside down) and shows colours but appears dim.
  • Sliding the inner box (tracing paper screen) forward/back helps get a sharp image.

11.8 Useful Devices from Reflection

  • Periscope: Two plane mirrors at 45° in a Z-path let you see over/around obstacles (submarines, bunkers).
  • Kaleidoscope: Three mirrors form multiple reflections → beautiful, changing symmetric patterns (used by designers/artists).

Safety First ⚠️

  • Use candles and matches only under adult supervision.
  • Avoid shining bright torches/laser pointers into anyone’s eyes.
  • Use low-power pointers for beam activities and never look into the beam.

Quick Recap (In a Nutshell)

  • Objects with their own light are luminous; others are non-luminous.
  • Light generally travels in straight lines.
  • Transparent lets most light pass; translucent some; opaque none.
  • Shadow needs a light source, object, and screen and changes with distances.
  • Reflection is change of light’s direction by a mirror.
  • Plane mirror image: same size, erect, virtual, laterally inverted; image distance = object distance.
  • Pinhole camera gives a real, inverted, dim image on a screen.
  • Periscope & kaleidoscope use mirror reflection in creative ways.

Eco-note: Prefer LED lighting to save energy, and recycle bulbs/LEDs responsibly.

Chapter 11: Light, Shadows & Reflections — Compact Practice

1) One-Word Answer Questions (10)
#QuestionAnswer
1Object that emits its own light?Luminous
2Object seen only by reflected light?Non-luminous
3Flat mirror is called a ______.Plane mirror
4Change in direction of light by a mirror?Reflection
5Left–right reversal in mirror?Lateral inversion
6Material allowing some light?Translucent
7Surface where shadow forms?Screen
8Device with a tiny hole making an image?Pinhole camera
9Light travels in a ______ path.Straight
10Two-mirror viewer to see over obstacles?Periscope
2) Fill in the Blanks (10)
#StatementAnswer
1The Moon is a ______ object.non-luminous
2Opaque objects form ______ shadows.dark
3A shadow forms when light is ______ by an object.blocked
4Plane-mirror image is ______ in size as the object.same
5Mirror image cannot be obtained on a ______.screen
6Pinhole camera image is ______.inverted
7Transparent materials pass ______ of the light.most
8A periscope uses mirrors at about ______°.45
9Changing object colour ______ change shadow colour.does not
10A kaleidoscope shows beautiful ______.patterns
3) True / False (with one-line reason) — 10
#StatementT/FWhy?
1Stars are non-luminous.FalseThey produce their own light.
2Light is visible through a bent tube.FalseLight travels in straight lines.
3Translucent objects cast lighter shadows.TrueSome light passes through.
4Object colour decides shadow colour.FalseShadow depends on light, not object colour.
5Plane-mirror image is upside down.FalseIt is erect; only left–right flips.
6Image distance equals object distance in a plane mirror.TrueMirror symmetry rule.
7Pinhole camera forms a real inverted image.TrueRays actually meet on the screen.
8Reflection is change in light direction by a mirror.TrueThat’s the definition.
9Two light sources can make two shadows.TrueEach source casts its own shadow.
10Opaque objects pass a little light.FalseThey pass none.
4) Very Short Answers (2–3 lines) — 10
#QuestionKey Answer
1What is a luminous object? One example.Emits its own light; e.g., Sun, flame, LED.
2Why can’t a plane-mirror image be caught on a screen?It’s virtual—rays only appear to meet.
3Two factors affecting shadow size/sharpness?Distances (source–object–screen) and source size.
4Reason for “AMBULANCE” written reversed?Lateral inversion lets drivers read it correctly in mirrors.
5Why is a pinhole image inverted?Top/bottom rays cross at the tiny hole.
6Transparent vs translucent (one example each).Transparent: clear glass. Translucent: butter paper.
7Use of a periscope?See over/around obstacles (submarines, bunkers).
8Define lateral inversion.Left and right appear interchanged in a mirror.
9Why can’t we see a candle through a bent tube?Light doesn’t turn corners—straight-line travel.
10Principle of a kaleidoscope?Multiple reflections between three mirrors make patterns.
5) Short Answers (3–4 lines) — 10
#QuestionAnswer
1Show light travels in a straight line.Align three card holes and a torch to get a spot on a screen. If any card moves off-line, the spot disappears—confirming straight-line travel.
2Essential conditions for shadow.A light source, an object (preferably opaque), and a screen. The object must block light to create a dark region.
3Four properties of plane-mirror images.Same size, erect, laterally inverted, and virtual (cannot be caught on a screen). Also at equal distance behind the mirror.
4Shadow vs mirror image.Shadow is a dark outline with no colour/detail; a mirror image shows detail/colour but is virtual and laterally inverted.
5Make a pinhole camera; why is image dim?Two sliding boxes, tiny hole on one end, tracing-paper screen on the other. Few rays pass the small hole → dim image.
6Effect of distances on shadows.Near source → large/blurrier; near screen → smaller/sharper. Bigger sources increase penumbra (blur).
7Two light sources & shadows.Each source casts its own shadow; they overlap to form multiple/partial shadows in different directions.
8Safety for light/laser tasks.Avoid eyes; use low-power lasers; supervise flames; prevent reflective glare and keep flammables away.
9Daily applications of reflection.Rear/side mirrors, periscopes, solar cookers, cosmetics mirrors, and optical instruments.
10Periscope vs kaleidoscope (principle & use).Periscope: two mirrors at ~45° for viewing hidden scenes (utility). Kaleidoscope: three mirrors create symmetric patterns (design/art).

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